Discussion about this post

User's avatar
Alex's avatar

This post reminds me of one of main game mechanics in Disco Elysium! Your character has different skills like Empathy and Composure, that can be actively used in certain situations but are also passively “checked” throughout in-game conversations or observations. I think a key one for me in leadership settings is my design lens. When talking about work projects or planning a trip with friends, I passively process what I hear into the different parts that need to be put together and define the phases from start to success.

Expand full comment
1 more comment...

No posts